Updates February 2019
This round of updates has been a combination of bug fixes, new/improved features, and changes to art and content. In other words, a bit of everything.
An art pass has been made to the ice assets for their respective stages. The plan from here is to redesign the second two stages to make better use of the new art and features, so keep an eye out for that!
The next biggest change players will see is the all new player name editor which can be accessed during character select. Names the players choose will display during personalized messages such as the stats screen and the leader-board.
The other changes are mainly improvements to functionality and finish. These include new music, improved creature behaviors, and fixes that improve issues with player input. Read below for more info!
Changes Dec 2018:
new ice assets created
Players can't move as much when playing dead
new music added to swamp levels
Reintroduced boss timer
Fixed coins being dropped through barriers
created warp volumes to deal with creatures and players who end up out of bounds
fixed spawn in animations that start with colliders disabled
fixed broken win screen for teams on boss battle
camera now zooms to boss and focuses on nearest player after boss defeat
splash graphic created and applied to all creatures
fixed monsters not consuming treasure targeted during special attack
Changes January 2019:
New graphic added for boss creature that enters savage mode
Creature waypoint range is now hard coded
Game can no longer be paused while match is over
Boomerang pickup no longer damages breakable objects
Player Chests no longer spawn if inactive
Changes February 2019:
New music added for start screen, character select, and map
Updates to creature special attack system. Can now be adapted to basic/main attack
Projectiles can now target waypoints
Improved physics reset after creature ability
Switched Serpent and Fish Man bosses to each others stages
Added Chains to Fish Man
Updates to Fish Man’s animation controller
Level balance to accommodate boss changes
New abilities for serpent creature
Players now get points for doing boss damage during boss stages
Fixed win screen message not displaying correct winners and scores
Fixed menu not working when inactive controller is still connected
Controller display now automatically detects controller type
Player names can be entered during character select
New Leader-board added to stats viewer